Draft on Information, Entropy, and Negentropy
It is currently popular to equate entropy with information. I have written previously why I do not think this makes sense, citing thought experiments such as running a video of ice melting in reverse. The fact that the amount of bytes of the video does not change demonstrates several concepts:
- Thermodynamic entropy is not equal to information entropy.
- The video image of ice melting is not the chemical process of ice melting.
- Sense modalities matter.
- Qualia cannot be presumed to arise organically from physical facts.
- Simulation is a superficial aspect of overlapping sense modalities rather than a deep fact of nature.
- Information includes both the sign, the unsign, the noise, and the unnoise.
- The sign contains maximum information and the least entropy. The sign is detected, understood, and known to be detected and understood.
- The unsign is the property of a given quale to be disambiguated negatively. The letter A is definitely not a consonant. We could say there is a set of things that A definitely is not. I am calling that the unsign of A.
- The noise is that which is assumed to be outside of the scope of signs but not outside of scope of detection.
- The unnoise is that which is assumed to be outside of the scope of detection, or which can neither be assumed nor ruled out.
- Abstraction is built on sense deployed on the ability to sense that something else has been sensed.
- Entropy and negentropy are qualities related to detecting detection events in the most minimal and generic terms rather than to the qualities that are being sensed themselves.
- The minimal and generic terms of data, such as bits, are the terms of a TEST performed concretely using physical substances and their capacity to detect and change (sensory-motive) each other’s (detectable-by-some-sensory-motive-test) state.
- Information refers to the results of a set of sensory-motive/experiential tests.
- Entropy and negentropy refer to information and qualities of sensory-motive tests.
We mistakenly call these tests and test results read-writes. Mistaken because there is NO decoding of the aesthetic qualities represented through what is being tested/”read”, there is only a copying of parts of sequences of (what we perceive to be) test results from one physical “storage” site to another”. From the perspective of hardware (which has no perspective in reality), there can be no “code”. The hardware event is controllable precisely because it has no meaning or motive of its own that would significantly impact those properties we are testing for.
Because we could dream of different facts relating to video images and chemical processes, neither can be identical to visible and tactile-tangible experiences.
Emergent properties can only exist within conscious experience.
…
Neither matter nor information can ‘seem to be’ anything. They are what they are.
It makes more sense that existence itself is an irreducibly sensory-motive phenomenon – an aesthetic presentation with scale-dependent anesthetic appearances rather than a mass-energetic structure or information processing function. Instead of consciousness (c) arising as an unexplained addition to an unconscious, non-experienced universe (u) of matter and information (mi), material and informative appearances arise as from the spatiotemporal nesting (dt) of conscious experiences that make up the universe.
Materialism: c = u(mdt) + c
Computationalism: c = u(idt) + c
Multisense Realism: u(midt) = c(c)/~!c.
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